For the past few days, I have been working on this model, for I wanted to try a new technique of sculpting the character first, then re-topology the sculpture with a cube. I desire to use this time to improve on texturing models. I think the model went especially well and, im happy with the result. the concept art was made by Patri Balanovsky and here is a link to his concept art: artstation.com/artwork/w8gqbL
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