Friday, 16 December 2016

Reflective statement

Throughout this whole project it has been a real challenge and delight, for I have really enjoyed trying to create the city not just in mooring and some mailing but also by making it in Maya. My strongest points of the project is definitely how I modeled this entire city for its the strong point of the project to me I love how I have modeled every part of the building even the ones that looked complicated in orthography yet they were completely fine when modelling itself. I agree with film after looking back on my renders I agree that the texturing of the building need some work and that the scales and placements of the matte painting, lamps and builds needs some readjusting, i will Bear this in mind for the next project. I am really happy nonetheless of how my model was made and how it looks and glad that I managed to achieve this model.
SHARE:

Art of Xander

SHARE:

Sunday, 11 December 2016

Monday, 5 December 2016

Photoshop toolkit - texture and bumps

I made some textures to put in crazy bump, thanks to Jordon I feel like I can make the city of Xander even better

plastic


normal bump

occlusion bump

diffuse bump

stone 

normal bump

occlusion bump

diffuse bump

wood
normal bump



occlusion bump

diffuse bump


final render


SHARE:

Photoshop toolkit - texture swatches



The choice of texture 

The Swatches 



SHARE:

Photoshop toolkit - box model


SHARE:
MINIMAL BLOGGER TEMPLATES BY pipdig