So far I have made the character into the beautiful, clay and wireframe renders but as for the turn around its self I am currently building a walk cycle for the turn around for that I have both a still and animation for the turnaround. Here is Mun's progress.
Hi Laura - Your character is looking (viewers) left so put her on the right of the sreen. Your character should always look into the largest amount of screen space.
Hi Laura - Your character is looking (viewers) left so put her on the right of the sreen. Your character should always look into the largest amount of screen space.
ReplyDeleteThank you Alan
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