Tuesday 22 January 2019
Major - Mr Leopard character skinning Blending the Upper Body and Lower Body
Now that the weights are on the character, the next part of skinning is to go back and blend the weights of the upper part of the body. This is so when I move a character they are moving more realistically. However, this will not give me everything I need regarding moving a character more realistically. as well as the lower blending focuses on the realistic movements of the legs, knees, ankles and the ball of the feet. This is the Mr Leopard character.
Labels:
character,
character design,
major,
Maya,
Toolkit Maya,
university work,
year 3
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