Now that the weights are on the character, the next part of skinning is to go back and blend the weights of the upper part of the body. This is so when I move a character they are moving more realistically. However, this will not give me everything I need regarding moving a character more realistically. as well as the lower blending focuses on the realistic movements of the legs, knees, ankles and the ball of the feet. This is the Old Mr Leopard character.
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